Corona SDK - Feature Requests/Feedback

Welcome to the Corona SDK feature request/feedback tool.

Tell us what features you would like to see in Corona by entering new ones and/or voting on existing entries.

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What features should we add to Corona SDK?

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  1. Touch listener support for always providing an "ended" event for every "began"

    Ability to configure a touch listener to always return an "ended" event for each "began" event (i.e. robust events), including support whilst in multitouch mode. There should never be a case when any particular touch (including touches as part of a overall multitouch situation) can "drop" providing a "ended" event back. For example if a finger is swiped off the screen there would always be an "ended" event provided by Corona (so need to try to work around this by using setFocus etc, which has limitations as a work around).

    An example limitation is noted here (http://forums.coronalabs.com/topic/49421-setfocus-preventing-multi-touch-events-bug-sample-code-attached/). For…

    3 votes
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      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
    • Add Game Center support for showExistingMatches = false

      Currently the showExistingMatches property is not changeable and the default is set to true.

      Adding the ability to set showExistingMatches to false in the gameNetwork Library would allow in app New Multiplayer Game buttons to show the Game Center new game screen (Invite Friends, Auto-Match) directly even if there are existing Game Center matches.

      7 votes
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        0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
      • Make time-based animations trivially easy to implement

        Time based animation makes it so that your animations run at the same speed no matter what framerate you use. For this you have to calculate the difference in time between consecutive frames.

        What we do now:

        function enterFrame(event)
        local deltaTime = event.time - previousTime
        previousTime = event.time
        print(deltaTime)
        end

        What I propose:
        function enterFrame(event)
        print(event.deltaTime)
        end

        I think this is such a common thing to do that Corona should have this functionality built in.

        3 votes
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          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • Set as ringtone/wallpaper on Android

          Native call to set items as ringtone (audio) or wallpaper (image) on Android.

          1 vote
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            0 comments  ·  Android  ·  Flag idea as inappropriate…  ·  Admin →
          • Flurry Timed Events

            There still does not appear to be support for flurry timed events, which should be trivial to add into corona's analytics.logEvent flow.

            Surely it would be a matter of analytics.logTimedEvent( event, params, timed ) and the addition of an analytics.stopTimedEvent( event ).

            3 votes
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              0 comments  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
            • transitions: a function to test whether a transition is acting on an object

              I'd often like to be able to ask the transition library whether there's a transition acting on an object or not.

              Lets say (to be cute) that the function is called 'ing'. A usecase might be in a touch listener:

              function obj:touch(event)
              if not transition.ing(self) then
              ... handle touches
              end
              end

              I think this would help to eliminate a host of minor bugs which can occur when a flag independent of the transition library is used to handle the above case.

              3 votes
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                0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
              • Missing composer scene transitions

                There are some missing transition effects that have been bugging me for a long time.

                What I want to do:
                (a) Slide a new scene from the bottom over the current scene. I can do this with the "fromBottom" effect.
                (b) Slide the new scene back down revealing the old scene behind it.

                (b) isn't possible to do.

                The transition effect "fromTop" will slide the "old" scene down from the top. "slideDown" will do the same and also push the other scene down.

                Both of these effects are logically incorrect as the old scene is perceived as already being behind…

                7 votes
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                  2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                • Cancel button on the SDK Build Dialog

                  Something that pisses me off, when I click build and then realize I have to change something... the only way to do it is force quit corona. It happens way too frequently, so y not just have a freaking cancel button??

                  10 votes
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                    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                  • Local/Push Notifications vibration

                    Vibration as a fall back when the sound is disabled is not supported for notifications. I'd really love support for it.

                    Issue dicussed on the forum: http://forums.coronalabs.com/topic/36849-android-push-notification-vibration/

                    34 votes
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                      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                    • Add support for "percentComplete" with achievements on Android

                      The iOS gameNetwork plugin allows us to use "percentComplete" for unlockAchievement requests.
                      Sadly this function is missing on Android and it would be great if this could be added to enable iOS and Android consistency.

                      6 votes
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                        0 comments  ·  Android  ·  Flag idea as inappropriate…  ·  Admin →
                      • Drawing Polygons Relative to the Origin

                        Please make it possible to draw polygons that are based on simply the coordinates given, without recentering them about the center of the polygon.

                        3 votes
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                          0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                        • obj.isOnScreen

                          An onscreen API (like in flash) which returns true if the object passed in the parameters is on the screen. Would save a lotta time!

                          2 votes
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                            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                          • calendar for iOS/Android

                            able to access, add event, delete, event anything that can manipulate the OS calendar

                            14 votes
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                              1 comment  ·  Widgets  ·  Flag idea as inappropriate…  ·  Admin →
                            • Extra Button to erase the project sandbox in one click in the simulator

                              Would be faster than opening the project sandbox and erase it manually.

                              1 vote
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                                0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                              • Password protected archive (zip, rar, tar)

                                Support for password protected archived files.

                                6 votes
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                                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                • Ability to Filter Code Signing Identities on Build for iOS screen

                                  It would be helpful to be able to search / filter the list of code signing identities when building for iOS. (I have multiple organizations linked to my developer account, so I see a list of a few hundred profiles.

                                  0 votes
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                                    0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Mac and windows simulator consolidation.

                                    Mac and windows simulator and actual build test and consolidation. Currently very frustrated that the windows simulator and mac simulator then build has some very different out puts. Cross platform!?! Umm no! This needs to be sorted guys. There are too many bugs such as memory leaks that our out of the developers control. Has the left direction animation been addressed?!? Umm no. Great product for amateurs, great game developers stay away. All these issues have led to my company moving to alternatives. (Message pending approval or bug fix) lol

                                    11 votes
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                                      0 comments  ·  Simulator  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Control the timing of "Allow push notifications" popup dialog.

                                      Users are getting spammed to death by many apps, resulting in users choosing not to allowing push notification when they install an app. However several apps like turn based games rely on these notifications being on. We need a way to explain this to a user before the popup comes up and preferably the ability to popup the dialog again if it was decline previously.

                                      21 votes
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                                        2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Ability to check if device mute button is on and a system event when its turned on/off.

                                        This is important because if background music is allowed the mute button will not affect the game SFX and we need to mute them in code.

                                        1 vote
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                                          0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Detect touch event on top of webView

                                          Because webView is always on top, there is no way to detect touch events when webView occupies the screen.

                                          Add a functionality to detect the touch event because this can enhance UI greatly. For example, a player can swipe left on top of the webView, and the app can close the webView instead of using a button. (There are many users who like to use only one hand to operate the phone.)

                                          17 votes
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                                            1 comment  ·  Flag idea as inappropriate…  ·  Admin →
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                                          Corona SDK - Feature Requests/Feedback

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