Corona - Feature Requests/Feedback

Welcome to the Corona SDK feature request/feedback tool.

Tell us what features you would like to see in Corona by entering new ones and/or voting on existing entries.

PLEASE NOTE:

  • Write short descriptions/comments to give us context on what you need and mean.
  • This tool is not for asking questions or long discussions. Use our forum instead.

What features should we add to Corona?

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  1. On Demand Resources support for iOS

    Extend current plug-in which support only tvOS to iOS. It seems that the effort is minimal.

    1 vote
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      0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
    • Visual guide(s) on Corona Simulator

      Ability to enter code which would then display a line/box/etc given particular position(s).

      For example.

      If I enter a code such as
      simulatorLine.y = myImage.y

      Then the simulator will display a horizontal line at the particular y location.
      This code will not impact the actual application and will only be a visual guide in the Simulator

      This would allow me to judge where images start and finish. In particular when the images share the same colour.

      1 vote
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        0 comments  ·  Simulator  ·  Flag idea as inappropriate…  ·  Admin →
      • Tezos XTZ Blockchain wallet integration

        Tezos cryptocurrency could be easily integrated to Corona SDK that would enormously benefit from it, as this would allow to store real money in the platform and purchase items with it. There are TezosJ SDK for Android, TezosJ plain Java and also EZTZ for Javascript.

        1 vote
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          0 comments  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
        • Support for a variable time per frame in display.newSprite()

          As of now, sprites can have sequences where you'd have to specify the 'time' it takes to complete the animation. It would be great to also have the possibility to specify a sequence where the frame time is variable per frame. (eg. frame 1 = 100ms, frame 2-5 = 60ms, frame 6 = 33 ms)

          I could imagine the following syntax methods:
          1: a new property for the sequenceData called 'variableTime'. It would consists of an array where the time is given per frame: {variableTime = {100, 60, 60, 60, 60, 60, 33}}
          2: a new property for the sequenceData…

          1 vote
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            0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
          • update openssl library please

            update openssl library please

            3 votes
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              0 comments  ·  Plugins  ·  Flag idea as inappropriate…  ·  Admin →
            • Provide ability to access contents of appStoreReceiptURL

              Provide ability to access contents of appStoreReceiptURL for validate subscription on iOS

              1 vote
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                0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
              • add native.actionsheet as in native.showAlert

                Dear Corona-developers,

                it would be awesome if the native-library could be extended and a native.actionsheet(explanation, {button1: color, button2:color, button3: color}{cancelbutton: color}) was there.

                Someone asked earlier this year:
                https://forums.coronalabs.com/topic/72226-actionsheet-will-it-ever-be-supported-in-native/

                Later this year I also came accross this topic:
                https://forums.coronalabs.com/topic/73146-ios-context-menu-white-background-with-blue-or-red-menu-items-to-do-or-already-there/

                Rob told us that this can be done manually and yes, basically one can write code that results in an actionsheet that looks almost exactly like the native actionsheet. But at least I couldn't make it match the original one exaclty 100%, so I'm afraid - at least to me - this will never be a perfect solution.

                Since native.showAlert works…

                2 votes
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                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                • Add support for KaiOS

                  KaiOS is a rapidly growing platform. It would be great is corona projects could be exported to it.

                  1 vote
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                    0 comments  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
                  • Twitter keyboard type for native.newTextBox

                    native.newTextField supports all the keyboard types, including the UIKeyboardTypeTwitter twitter keyboard with easy access to hashtag # and @ charachters. Great. However, in the multi-line native.newTextBox element doesn't support these.

                    Please add the other keyboard types for the native.newTextBox element!

                    1 vote
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                      0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
                    • Universal CRT support

                      Hi.

                      Now that a new public build is out of the way I'd like to sneak in a feature request for a future one. :)

                      It sounds like Microsoft is actually trying to address the issue of CRT runtime changes with each Visual Studio iteration.

                      At the same time, Visual Studio 2013, and the associated runtime, is starting to show its age, losing out on C++14 and now C++17 features introduced in the more recent editions, as well as a whole host of open source libraries built on these new capabilities. Naturally any code striving to be portable is held…

                      2 votes
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                        0 comments  ·  Desktop  ·  Flag idea as inappropriate…  ·  Admin →
                      • Kongregate API for HTML5 Builds

                        With the upcoming HTML5 versions, it would be great if we could offer Corona games on Kongregate with their full API
                        https://www.kongregate.com/developer_center/docs/en/kongregate-api

                        1 vote
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                          1 comment  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
                        • Support iOS Metal

                          This has already been requested and declined, however, with the latest release of iOS 12 and Mac Mojave, Apple will no longer be supporting OpenGL down the road and this is a must if we want to continue to make Corona apps for iOS or Mac OS.

                          It's the future for iOS graphic handling, please make this a priority sooner than later. I will no longer be looking at Corona for any new projects unless I know this will be supported eventually.

                          6 votes
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                            0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
                          • Export Pdf For Android or IOS

                            need a plugin to read and write pdf files

                            3 votes
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                              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                            • 2 votes
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                                0 comments  ·  Plugins  ·  Flag idea as inappropriate…  ·  Admin →
                              • Support modification of package path

                                It would be super helpful if Corona SDK could support modifications to the package path (http://lua-users.org/wiki/PackagePath).

                                This would - among other things - support the easy setup of Lua-only Luarocks installed in a local tree:
                                http://leafo.net/guides/customizing-the-luarocks-tree.html

                                This would make code sharing and working with external libraries/dependencies much easier, but for it to work we need to be able to modify the package path:

                                package.path = 'lua_modules/share/lua/5.1/?.lua;lua_modules/share/lua/' .. version .. '/?/init.lua;' .. package.path

                                2 votes
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                                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                • Disable Native WebView Zoom buttons

                                  There's no way to disable Zoom Buttons of the WebView in Corona and this is quite frustrating because they continously appear on screen using Android.

                                  However, as posted on Stack Overflow, there's a way to do it in Java overriding some methods. Explanation can found here: https://stackoverflow.com/a/11901948

                                  Best solution would be to have a boolean property like "zoomButtonsEnabled" to control this.

                                  I don't know if on iOS there's the same problem.

                                  Thanks in advance!

                                  6 votes
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                                    0 comments  ·  Android  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Radial Gravity with Particle Systems

                                    (I'm not sure what category this should be under, so feel free to mark it under whatever is related to LiquidFun/Physics.)

                                    LiquidFun's API allows for radial gravity via the ReportParticle callback of the QueryAABB and QueryShapeAABB methods. Note LiquidFun's methods ParticleApplyForce and ParticleApplyLinearImpulse.

                                    Core features being requested:
                                    - Expose LiquidFun's ParticleApplyForce and ParticleApplyLinearImpulse methods on ParticleSystem objects.
                                    - Add an index property to the "hits" table returned from ParticleSystem:queryRegion()
                                    - Expose LiquidFun's QueryShapeAABB method so we can query circular regions. This allows for more natural/accurate radial gravity behavior.

                                    Alternatively, feel free to encapsulate these ideas into your own preferred methods.…

                                    1 vote
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                                      1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Easier way to POST simple text field forms

                                      Easier way to POST simple strings that then look like simple form Post fields on the server side (simpler forms and processing like with html forms). Easier way to POST simple string that look like form fields on the server side (simpler forms and processing like with html forms). Would help tremendously with creating accounts and also all business apps

                                      1 vote
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                                        2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Composer stops previous scene's runtime events and event listeners

                                        It would be great if the composer could handle stopping all runtime events and event listeners of the previous scene when goToScene is called (or when a new scene is loaded).

                                        11 votes
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                                          0 comments  ·  Composer  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Basic 3D

                                          Basic 3d transformations For example if you had a game board on one side of a cube and user could then swipe the cube to rotate to another side which has more paths for the player character to follow. Doesn't have to be true 3D rendering if that's out of scope, just some kind of way to do transformations like described here.

                                          9 votes
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                                            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
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                                          Corona - Feature Requests/Feedback

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