Add native API support for rendering vector graphics formats (SVG, more) to allow MUCH smaller size applications and not needing multiple PNGs for many resolutions, keeping graphics sharp and small on all platforms and screen sizes.
display.newVectorObject(group, "filename.svg", x1,y1,x2,y2)
will render it on screen like a normal newImageRect()265 votes
We have the NanoSVG plugin that handles this request. https://marketplace.coronalabs.com/plugin/nano-svg
Support for the iCade.... its just bluetooth keyboard support for iOS9 votes
Heyzap provides learderboards, ads, and other very useful stuffs for developers. It is already supported by Unity, Cocos 2D, Marmalade... Where is Corona??
More info about heyzap here: http://developers.heyzap.com/55 votes
It would be a really useful addition if we could render videos on the Open GL canvas. native.newVideo() is a useful API but since the videos are native display objects they cannot be layered beneath other display objects. Having the ability to nest videos within display groups would be hugely helpful.33 votes
add the option stroke to display.newText() .38 votes
Admin note: See Corona Composer: http://coronalabs.com/products/composer-gui/
Admin note: We have publicly stated that, for now, Levels has been de-prioritized. We feel it is more important to work on the core platform. Plus, there are several 3rd party tools that do the job well. You can see them here: http://www.coronalabs.com/resources/3rd-party-tools-and-services/
You are free to vote on this, but we want to be clear that it is not something we are currently planning on doing.107 votes
This will be available starting in daily build 2545 and after for iOS.
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