Corona - Feature Requests/Feedback

Welcome to the Corona SDK feature request/feedback tool.

Tell us what features you would like to see in Corona by entering new ones and/or voting on existing entries.

PLEASE NOTE:

  • Write short descriptions/comments to give us context on what you need and mean.
  • This tool is not for asking questions or long discussions. Use our forum instead.

What features should we add to Corona?

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  1. Higher frame rate support (inc. 120 fps)

    High fps mobile devices have now been on the market for over 1 year, including:

    • iPad Pro at 120 fps (since June 2017)
    • Razer Phone 1 & 2 at 120 fps
    • ASUS ROG phone at 90 fps

    Plus many PC displays support much higher refresh rates.

    Corona's performance is generally great, it would be amazing to see our games running to their full potential on high end devices.

    IMPORTANTLY: If you are lucky enough to get to pitch to Apple, the number one thing they ask for is what Apple features and technologies do you support. Saying…

    10 votes
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    1 comment  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  2. Ability to search in the Corona Simulator Console

    Could it be possible to add a Search / Find ability in the Corona Simulator Console ?
    When I print out lots of data, it can be a pain to not being able to search (have to copy paste the output to search in another program)

    1 vote
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    2 comments  ·  Simulator  ·  Flag idea as inappropriate…  ·  Admin →
  3. Resize the window in desktop apps (from the app)

    Being able to change the size of the window in runtime would be great - ideally being able to select what part corner, if any, gets fixed and which ones move.

    7 votes
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    0 comments  ·  Desktop  ·  Flag idea as inappropriate…  ·  Admin →
  4. On Demand Resources support for iOS

    Extend current plug-in which support only tvOS to iOS. It seems that the effort is minimal.

    3 votes
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    0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
  5. Visual guide(s) on Corona Simulator

    Ability to enter code which would then display a line/box/etc given particular position(s).

    For example.

    If I enter a code such as
    simulatorLine.y = myImage.y

    Then the simulator will display a horizontal line at the particular y location.
    This code will not impact the actual application and will only be a visual guide in the Simulator

    This would allow me to judge where images start and finish. In particular when the images share the same colour.

    3 votes
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    0 comments  ·  Simulator  ·  Flag idea as inappropriate…  ·  Admin →
  6. Tezos XTZ Blockchain wallet integration

    Tezos cryptocurrency could be easily integrated to Corona SDK that would enormously benefit from it, as this would allow to store real money in the platform and purchase items with it. There are TezosJ SDK for Android, TezosJ plain Java and also EZTZ for Javascript.

    1 vote
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    0 comments  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
  7. Support for a variable time per frame in display.newSprite()

    As of now, sprites can have sequences where you'd have to specify the 'time' it takes to complete the animation. It would be great to also have the possibility to specify a sequence where the frame time is variable per frame. (eg. frame 1 = 100ms, frame 2-5 = 60ms, frame 6 = 33 ms)

    I could imagine the following syntax methods:
    1: a new property for the sequenceData called 'variableTime'. It would consists of an array where the time is given per frame: {variableTime = {100, 60, 60, 60, 60, 60, 33}}
    2: a new property for the sequenceData…

    1 vote
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    0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  8. update openssl library please

    update openssl library please

    3 votes
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    0 comments  ·  Plugins  ·  Flag idea as inappropriate…  ·  Admin →
  9. Provide ability to access contents of appStoreReceiptURL

    Provide ability to access contents of appStoreReceiptURL for validate subscription on iOS

    1 vote
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    0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
  10. add native.actionsheet as in native.showAlert

    Dear Corona-developers,

    it would be awesome if the native-library could be extended and a native.actionsheet(explanation, {button1: color, button2:color, button3: color}{cancelbutton: color}) was there.

    Someone asked earlier this year:
    https://forums.coronalabs.com/topic/72226-actionsheet-will-it-ever-be-supported-in-native/

    Later this year I also came accross this topic:
    https://forums.coronalabs.com/topic/73146-ios-context-menu-white-background-with-blue-or-red-menu-items-to-do-or-already-there/

    Rob told us that this can be done manually and yes, basically one can write code that results in an actionsheet that looks almost exactly like the native actionsheet. But at least I couldn't make it match the original one exaclty 100%, so I'm afraid - at least to me - this will never be a perfect solution.

    Since native.showAlert works…

    2 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. Add support for KaiOS

    KaiOS is a rapidly growing platform. It would be great is corona projects could be exported to it.

    2 votes
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    0 comments  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
  12. Twitter keyboard type for native.newTextBox

    native.newTextField supports all the keyboard types, including the UIKeyboardTypeTwitter twitter keyboard with easy access to hashtag # and @ charachters. Great. However, in the multi-line native.newTextBox element doesn't support these.

    Please add the other keyboard types for the native.newTextBox element!

    2 votes
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    0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
  13. Universal CRT support

    Hi.

    Now that a new public build is out of the way I'd like to sneak in a feature request for a future one. :)

    It sounds like Microsoft is actually trying to address the issue of CRT runtime changes with each Visual Studio iteration.

    At the same time, Visual Studio 2013, and the associated runtime, is starting to show its age, losing out on C++14 and now C++17 features introduced in the more recent editions, as well as a whole host of open source libraries built on these new capabilities. Naturally any code striving to be portable is held…

    2 votes
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    1 comment  ·  Desktop  ·  Flag idea as inappropriate…  ·  Admin →
  14. Kongregate API for HTML5 Builds

    With the upcoming HTML5 versions, it would be great if we could offer Corona games on Kongregate with their full API
    https://www.kongregate.com/developer_center/docs/en/kongregate-api

    3 votes
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    1 comment  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
  15. Support iOS Metal

    This has already been requested and declined, however, with the latest release of iOS 12 and Mac Mojave, Apple will no longer be supporting OpenGL down the road and this is a must if we want to continue to make Corona apps for iOS or Mac OS.

    It's the future for iOS graphic handling, please make this a priority sooner than later. I will no longer be looking at Corona for any new projects unless I know this will be supported eventually.

    11 votes
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    0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
  16. Export Pdf For Android or IOS

    need a plugin to read and write pdf files

    4 votes
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  17. 2 votes
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    0 comments  ·  Plugins  ·  Flag idea as inappropriate…  ·  Admin →
  18. Support modification of package path

    It would be super helpful if Corona SDK could support modifications to the package path (http://lua-users.org/wiki/PackagePath).

    This would - among other things - support the easy setup of Lua-only Luarocks installed in a local tree:
    http://leafo.net/guides/customizing-the-luarocks-tree.html

    This would make code sharing and working with external libraries/dependencies much easier, but for it to work we need to be able to modify the package path:

    package.path = 'lua_modules/share/lua/5.1/?.lua;lua_modules/share/lua/' .. version .. '/?/init.lua;' .. package.path

    2 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  19. Disable Native WebView Zoom buttons

    There's no way to disable Zoom Buttons of the WebView in Corona and this is quite frustrating because they continously appear on screen using Android.

    However, as posted on Stack Overflow, there's a way to do it in Java overriding some methods. Explanation can found here: https://stackoverflow.com/a/11901948

    Best solution would be to have a boolean property like "zoomButtonsEnabled" to control this.

    I don't know if on iOS there's the same problem.

    Thanks in advance!

    8 votes
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    2 comments  ·  Android  ·  Flag idea as inappropriate…  ·  Admin →
  20. Radial Gravity with Particle Systems

    (I'm not sure what category this should be under, so feel free to mark it under whatever is related to LiquidFun/Physics.)

    LiquidFun's API allows for radial gravity via the ReportParticle callback of the QueryAABB and QueryShapeAABB methods. Note LiquidFun's methods ParticleApplyForce and ParticleApplyLinearImpulse.

    Core features being requested:
    - Expose LiquidFun's ParticleApplyForce and ParticleApplyLinearImpulse methods on ParticleSystem objects.
    - Add an index property to the "hits" table returned from ParticleSystem:queryRegion()
    - Expose LiquidFun's QueryShapeAABB method so we can query circular regions. This allows for more natural/accurate radial gravity behavior.

    Alternatively, feel free to encapsulate these ideas into your own preferred methods.…

    2 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
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Corona - Feature Requests/Feedback

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