Corona - Feature Requests/Feedback

Welcome to the Corona SDK feature request/feedback tool.

Tell us what features you would like to see in Corona by entering new ones and/or voting on existing entries.

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  • Write short descriptions/comments to give us context on what you need and mean.
  • This tool is not for asking questions or long discussions. Use our forum instead.

What features should we add to Corona?

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  1. transition.to speed

    The title says most of it! Instead of having the object move to the coordinates by time it can be by speed! I was just fooling around with the "Tiny Game Tutorial" on youtube and there is a large problem of the player moving where i touch slowly if i press it near the player. This new feature would just be a simple parameter that would maybe be calculated by the object moving a X amount of pixels per second.

    Thanks,
    Sam

    4 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  2. Simplify "Business App" Data Entry/View

    Consolidate usage of widgets into simple dialogs to make data entry/viewing more straightforward.
    I'm envisaging something similar to IupGetParam (Just search for it)

    I think this would strengthen corona's move towards supporting "business apps".

    Needs to include:
    textfield input
    widgets
    automatic positioning of widgets/textfields/labels
    if more widgets than will fit in one screen then scroll
    OK/Cancel

    If also integrated with sqlite handling then would make editing of a database record doable very simply indeed.

    40 votes
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    5 comments  ·  Widgets  ·  Flag idea as inappropriate…  ·  Admin →
  3. Record Audio wav

    Record audio in wav format on Android.

    9 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  4. Global pause or slowdown feature for physics, timers, and transitions

    Implementing a pause feature in a game is a lot harder than people realize, especially with so many things going off in a game at the same time. Being able to hook that into a "time scale" property than make the game play in slow motion or even stop completely would save a developer a lot of work trying to pause every object and its effects individually.

    126 votes
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    4 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  5. Have your Corona app listed in iOS' Settings panel to change flags or perform certain tasks outside the app.

    Notice how some apps show up in the Settings applet in iOS? They allow you to flick on and off certain features that affect the app when you run it. Having a spot among the other iPhone apps listed in there and providing flags that you can toggle, all in a conforming matter, would be a nice add to an app or game.

    3 votes
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    0 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
  6. Boolean property for automatic masking on a display object/spritesheet object

    It would be a huge help to many of us and also improve performance, file sizes, etc of you could build into Corona the following ability:

    A simple boolean property to enable or disable automatic masking for a display object or item from a sprite sheet.

    The API would automatically calculate that if the png has transparent areas, those areas should be masked out (not seen OR avail for touch/tap/etc), and any areas not 100% transparent (alpha 0) are show and available for touch/tap, etc in only that area.

    Having to create a separate mask file for a png that…

    12 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  7. Ability to get manufacturer & brand from Android devices

    Ability to get manufacturer & brand from Android devices via system.getInfo(...).

    Basically, expose android.os.Build.MANUFACTURER and android.os.Build.BRAND in the same way you have exposed Build.MODEL.

    6 votes
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    0 comments  ·  Android  ·  Flag idea as inappropriate…  ·  Admin →
  8. Events fired with dispatchEvent() to filter down display hierarchy

    Firing an event (for example, touch or tap) with dispatchEvent() does not filter down through the display hierarchy. While the current functionality is fine for non-touch related events, it is a problem to be prevented from "faking" real touch events.

    4 votes
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    0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  9. Android App Widgets (for Home screen)

    App Widgets are miniature application views that can be embedded in other applications (such as the Home screen) and receive periodic updates.

    This would allow to develop business applications.

    http://developer.android.com/design/patterns/widgets.html

    76 votes
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    10 comments  ·  Android  ·  Flag idea as inappropriate…  ·  Admin →
  10. Anti-aliasing

    Looking at the guides the anitaliasing key in the config.lua files has been deprecated. Part of the reason for this is that AA isn't needed on high dpi screens, but it does still make a huge difference on pre-retina iPad displays. Could this be formally supported again?

    154 votes
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    18 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  11. Gradients

    Upgraded gradients - radial, angular, more than two color support, and circle and rounded rectangle display object support.

    15 votes
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    1 comment  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  12. Isometric engine

    It's currently very difficult to quickly and reliably build an isometric grid. And given its popularity in games these days, it would be fantastic if Corona could support this. Or at least make it easier to do.

    32 votes
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    2 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  13. Support Audiobus

    Copy paste audio etc to Audiobus will allow integration with other audio apps. This is becoming a standard feature in audio apps.

    5 votes
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    0 comments  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
  14. Slide View controller with small dots as indicators

    and it should be linkable to storyboard so that the users can swipe left or right to move between scenes, and I suggest that the normal behaviour of this Slide view controller should have the ability preload the next and prevues storyboard scenes

    14 votes
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    1 comment  ·  Widgets  ·  Flag idea as inappropriate…  ·  Admin →
  15. Simulator multitouch events support

    support multitouches by holding alt/option like iOS Simulator. Because its very hard to publish and install to device when debuging.

    31 votes
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    5 comments  ·  Simulator  ·  Flag idea as inappropriate…  ·  Admin →
  16. Map pan & zoom events and / or ability to retrieve map center

    It would be great to get some information from the map such as events when the user has panned or zoomed the map, in addition APIs such as getCenter() and getRegion() would be very useful, even if the events cannot be implemented right away.

    13 votes
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    1 comment  ·  Widgets  ·  Flag idea as inappropriate…  ·  Admin →
  17. Copycat object

    I would like the ability to, given a display object, make a duplicate of it, say by

    local copy = display.newCopycat(object)

    that would create another instance of the object, synced to its current display properties. After that, the objects would part ways as their properties change, though the copy can be re-synced, say via

    copy:sync()

    (The presence of this method could be tested to see if an object is a duplicate, or another property, say "prototype", that would give back the original object.)

    Basically, the motivation is that you can remove some of the "leaky abstraction" from certain effects and…

    17 votes
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    0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
  18. Record internal sound/audio

    To be able to record the output generated from the app. Ie like connecting the output back into the input. Then can save into directory

    10 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  19. Ability to control auto-capitalization keyboard settings

    In addition to the ability to select other keyboard types (already on this list), it would be great to be able to control the auto-capitalization by exposing iOS's "UITextAutocapitalizationType":

    typedef enum {
    UITextAutocapitalizationTypeNone,
    UITextAutocapitalizationTypeWords,
    UITextAutocapitalizationTypeSentences,
    UITextAutocapitalizationTypeAllCharacters,
    } UITextAutocapitalizationType;

    27 votes
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    4 comments  ·  iOS  ·  Flag idea as inappropriate…  ·  Admin →
  20. bring back micropayments

    The loss of superrewards was a kick in the nuts - please replace this with something that allows small mobile micropayments to be taken by the app for purchasing in-app content. Please Consider implementing facebook credits.

    2 votes
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    0 comments  ·  3rd Party Services  ·  Flag idea as inappropriate…  ·  Admin →
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Corona - Feature Requests/Feedback

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